Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h |
Include |
#include "BlueprintNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp |
UEdGraphNode * GetCachedTemplateNode() const
Retrieves a cached template for the node that this is set to spawn. Will NOT spawn one if it is not already cached.
The cached template-node (if one already exists for this spawner).