UBlueprintNodeSpawner::GetCachedTemplateNode

Retrieves a cached template for the node that this is set to spawn.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h

Include

#include "BlueprintNodeSpawner.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp

Syntax

UEdGraphNode * GetCachedTemplateNode() const

Remarks

Retrieves a cached template for the node that this is set to spawn. Will NOT spawn one if it is not already cached.

Returns

The cached template-node (if one already exists for this spawner).

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