UEdGraphSchema_K2::GetNonExistentVariableMenu

Create menu for variable get/set nodes which refer to a variable which does not exist.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h

Include

#include "EdGraphSchema_K2.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp

Syntax

void GetNonExistentVariableMenu
(
    FToolMenuSection & Section,
    const UEdGraphNode * InGraphNode,
    UBlueprint * OwnerBlueprint
) const

Remarks

Create menu for variable get/set nodes which refer to a variable which does not exist.

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