UEdGraphSchema_K2::OnReplaceVariableForVariableNode

Replace the variable that a variable node refers to when the variable it refers to does not exist

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h

Include

#include "EdGraphSchema_K2.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp

Syntax

static void OnReplaceVariableForVariableNode
(
    class UK2Node_Variable * Variable,
    UBlueprint * OwnerBlueprint,
    FName VariableName,
    bool bIsSelfMember
)

Remarks

Replace the variable that a variable node refers to when the variable it refers to does not exist

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss