UK2Node_AddComponentByClass::GetBaseNodeTitle

Gets the node for use in lists and menus

Windows
MacOS
Linux

Override Hierarchy

UK2Node_ConstructObjectFromClass::GetBaseNodeTitle()

UK2Node_AddComponentByClass::GetBaseNodeTitle()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h

Include

#include "K2Node_AddComponentByClass.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp

Syntax

virtual FText GetBaseNodeTitle() const

Remarks

Gets the node for use in lists and menus

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