| UK2Node::NotifyPinConnectionListChanged()
|
Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h |
Include |
#include "K2Node_DynamicCast.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DynamicCast.cpp |
virtual void NotifyPinConnectionListChanged
(
UEdGraphPin * Pin
)
Called when the connection list of one of the pins of this node is changed in the editor, after the pin has had it's literal cleared