UK2Node_EditablePinBase::CreateUserDefinedPinsForFunctionEntryExit

Creates function pins that are user defined based on a function signature.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h

Include

#include "K2Node_EditablePinBase.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EditablePinBase.cpp

Syntax

virtual bool CreateUserDefinedPinsForFunctionEntryExit
(
    const UFunction * Function,
    bool bForFunctionEntry
)

Remarks

Creates function pins that are user defined based on a function signature.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss