| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionTerminator.h |
Include |
#include "K2Node_FunctionTerminator.h" |
class UK2Node_FunctionTerminator : public UK2Node_EditablePinBase
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FunctionReference |
Reference to the function signature. |
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UK2Node_FunctionTerminator ( |
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UFunction &#... |
FindSignatureFunction() |
Returns the UFunction that this node actually represents, this will work for both inherited and newly created functions |
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PromoteFromInterfaceOverride ( |
Promotes the node from being a part of an interface override to a full function that allows for parameter and result pin additions |
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CanCreateUserDefinedPin ( |
Queries if a user defined pin of the passed type can be constructed on this node. |
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HasExternalDependencies |
Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc). |
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NodeCausesStructuralBlueprintChange() |
Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint |
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CreateUniquePinName ( |
Generate a unique pin name, trying to stick close to a passed in name |
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GetNodeTitleColor() |
Gets the draw color of a node's title bar |
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PostPasteNode() |
Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor |
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ValidateNodeDuringCompilation ( |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |