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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h |
Include |
#include "K2Node_StructMemberSet.h" |
class UK2Node_StructMemberSet : public UK2Node_StructOperation
Imperative kismet node that sets one or more member variables of a struct.
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ShowPinForProperties |
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UK2Node_StructMemberSet ( |
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FNodeHandlin... |
CreateNodeHandler ( |
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ERedirectTyp... |
DoPinsMatchForReconstruction ( |
Whether or not two pins match for purposes of reconnection after reconstruction. |
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IsNodePure() |
Returns whether this node is considered 'pure' by the compiler |
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NodeCausesStructuralBlueprintChange() |
Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint |
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PreEditChange ( |
This is called when a property is about to be modified externally |