Module |
|
Header |
/Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h |
Include |
#include "PlacedEditorUtilityBase.h" |
Source |
/Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp |
Attempts to find the actor specified by PathToActor in the current editor world
A reference to the actor, or none if it wasn't found
Parameter |
Description |
---|---|
PathToActor |
The path to the actor (e.g. PersistentLevel.PlayerStart) |