| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h |
Include |
#include "PlacedEditorUtilityBase.h" |
class ADEPRECATED_PlacedEditorUtilityBase : public AActor
Base class of all placed Blutility editor utilities.
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HelpText |
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ADEPRECATED_PlacedEditorUtilityBase ( |
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ClearActorSelectionSet() |
Remove all actors from the selection set. |
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AActor * |
GetActorReference ( |
Attempts to find the actor specified by PathToActor in the current editor world |
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GetLevelViewportCameraInfo |
Gets information about the camera position for the primary level editor viewport. |
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GetSelectionSet() |
Returns the current selection set in the editor. |
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SelectNothing() |
Selects nothing in the editor (another way to clear the selection) |
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SetActorSelectionState |
Set the selection state for the selected actor. |
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SetLevelViewportCameraInfo |
Sets information about the camera position for the primary level editor viewport. |
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ShouldTickIfViewportsOnly() |
If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly |
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TickActor ( |
Dispatches the once-per frame Tick() function for this actor |