UEditorUtilityWidgetBlueprint::ChangeTabWorld

Windows
MacOS
Linux

References

Module

Blutility

Header

/Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetBlueprint.h

Include

#include "EditorUtilityWidgetBlueprint.h"

Source

/Engine/Source/Editor/Blutility/Private/EditorUtilityWidgetBlueprint.cpp

Syntax

void ChangeTabWorld
(
    UWorld * World,
    EMapChangeType MapChangeType
)

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