Module |
|
Header |
/Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetBlueprint.h |
Include |
#include "EditorUtilityWidgetBlueprint.h" |
Source |
/Engine/Source/Editor/Blutility/Private/EditorUtilityWidgetBlueprint.cpp |
void RegenerateCreatedTab
(
UBlueprint * RecompiledBlueprint
)
Recreate the tab's content on recompile