| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetBlueprint.h |
Include |
#include "EditorUtilityWidgetBlueprint.h" |
class UEditorUtilityWidgetBlueprint : public UWidgetBlueprint
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UEditorUtilityWidgetBlueprint ( |
Name | Description | ||
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ChangeTabWorld ( |
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TSharedRef< ... |
CreateUtilityWidget() |
Creates the slate widget from the UMG widget |
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UEditorUtili... |
GetCreatedWidget() |
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GetRegistrationName() |
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RegenerateCreatedTab ( |
Recreate the tab's content on recompile |
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SetRegistrationName ( |
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TSharedRef< ... |
SpawnEditorUITab ( |
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UpdateRespawnListIfNeeded ( |
Name | Description | ||
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AllowEditorWidget() |
Does the editor support widget from an editor package. |
Name | Description | ||
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BeginDestroy() |
Called before destroying the object. |