| UClothingAssetFactoryBase::Reimport()
|
Module |
|
Header |
/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h |
Include |
#include "ClothingAssetFactory.h" |
Source |
/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp |
virtual UClothingAssetBase * Reimport
(
const FString & Filename,
USkeletalMesh * TargetMesh,
UClothingAssetBase * OriginalAsset
)
Reimport an asset from the specified file
Parameter |
Description |
---|---|
Filename |
file to import |
TargetMesh |
the mesh to import the clothing asset to |
OriginalAsset |
the original clothing asset to replace |