UClothingAssetFactory::Reimport

Reimport an asset from the specified file

Windows
MacOS
Linux

Override Hierarchy

UClothingAssetFactoryBase::Reimport()

UClothingAssetFactory::Reimport()

References

Module

ClothingSystemEditor

Header

/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h

Include

#include "ClothingAssetFactory.h"

Source

/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp

Syntax

virtual UClothingAssetBase * Reimport
(
    const FString & Filename,
    USkeletalMesh * TargetMesh,
    UClothingAssetBase * OriginalAsset
)

Remarks

Reimport an asset from the specified file

Parameters

Parameter

Description

Filename

file to import

TargetMesh

the mesh to import the clothing asset to

OriginalAsset

the original clothing asset to replace

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