ISimulationEditorExtender::DebugDrawSimulation

Called from the editor when clothing is active to process any active debug drawing, recommended to use the show menu extension for controlling what data to draw

Windows
MacOS
Linux

References

Module

ClothingSystemEditorInterface

Header

/Engine/Source/Editor/ClothingSystemEditorInterface/Public/SimulationEditorExtender.h

Include

#include "SimulationEditorExtender.h"

Syntax

void DebugDrawSimulation
(
    const IClothingSimulation * InSimulation,
    USkeletalMeshComponent * InOwnerComponent,
    FPrimitiveDrawInterface * PDI
)

Remarks

Called from the editor when clothing is active to process any active debug drawing, recommended to use the show menu extension for controlling what data to draw

Parameters

Parameter

Description

InSimulation

The running clothing simulation

InOwnerComponent

The component that owns the running clothing simulation

PDI

The drawing interface to use

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