Module |
|
Header |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
Include |
#include "SplineComponentVisualizer.h" |
Source |
/Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp |
virtual void SnapKeyToTransform
(
const ESplineComponentSnapMode InSnapMode,
const FVector & InWorldPos,
const FVector & InWorldUpVector,
const FVector & InWorldForwardVector,
const FVector & InScale,
const USplineMetadata * InCopySplineMetadata,
const int32 InCopySplineMetadataKey
)
Snapping: generic method for snapping selected keys to given transform