FSplineComponentVisualizer::SnapKeysToLastSelectedAxisPosition

Snapping: snap keys to axis position of last selected key

Windows
MacOS
Linux

References

Module

ComponentVisualizers

Header

/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h

Include

#include "SplineComponentVisualizer.h"

Source

/Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp

Syntax

virtual void SnapKeysToLastSelectedAxisPosition
(
    const EAxis::Type InAxis,
    TArray< int32 > InSnapKeys
)

Remarks

Snapping: snap keys to axis position of last selected key

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss