| FComponentVisualizer::GetCustomInputCoordinateSystem()
|
Module |
|
Header |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h |
Include |
#include "SplineMeshComponentVisualizer.h" |
Source |
/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp |
virtual bool GetCustomInputCoordinateSystem
(
const FEditorViewportClient * ViewportClient,
FMatrix & OutMatrix
) const