Module |
|
Header |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h |
Include |
#include "SplineMeshComponentVisualizer.h" |
Source |
/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp |
USplineMeshComponent * GetEditedSplineMeshComponent() const
Get the spline component we are currently editing