FSplineMeshComponentVisualizer::NotifyComponentModified

Syncs changes made by the visualizer in the actual component

Windows
MacOS
Linux

References

Module

ComponentVisualizers

Header

/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h

Include

#include "SplineMeshComponentVisualizer.h"

Source

/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp

Syntax

void NotifyComponentModified()

Remarks

Syncs changes made by the visualizer in the actual component

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss