IContentBrowserSingleton::CreateNewAsset

Sets up an inline-name for the creation of a new asset in the primary content browser using the specified path and the specified class and/or factory

Windows
MacOS
Linux

References

Module

ContentBrowser

Header

/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h

Include

#include "IContentBrowserSingleton.h"

Syntax

void CreateNewAsset
(
    const FString & DefaultAssetName,
    const FString & PackagePath,
    UClass * AssetClass,
    UFactory * Factory
)

Remarks

Sets up an inline-name for the creation of a new asset in the primary content browser using the specified path and the specified class and/or factory

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