UContentBrowserDataSubsystem::EnumerateItemsAtPath

Enumerate the items (folders and/or files) that exist at the given virtual path.

Windows
MacOS
Linux

References

Module

ContentBrowserData

Header

/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h

Include

#include "ContentBrowserDataSubsystem.h"

Source

/Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSubsystem.cpp

Syntax

void EnumerateItemsAtPath
(
    const FName InPath,
    const EContentBrowserItemTypeFilter InItemTypeFilter,
    TFunctionRef< bool &&)> InCallback
) const

Remarks

Enumerate the items (folders and/or files) that exist at the given virtual path. @note Multiple items may have the same virtual path if they are different types, or come from different data sources.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss