Module |
|
Header |
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h |
Include |
#include "ContentBrowserDataSubsystem.h" |
Source |
/Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSubsystem.cpp |
void Legacy_TryConvertAssetDataToVirtualPaths
(
const FAssetData & InAssetData,
const bool InUseFolderPaths,
TFunctionRef< bool)> InCallback
)
Attempt to convert the given asset data to a virtual paths associated with the active data sources (callback will be called for each successful conversion). @note This exists to allow the Content Browser to interface with public APIs that only operate on asset data and should ideally be avoided for new code. @note This function only adjusts the path to something that could represent a virtualized item within this data source, but it doesn't guarantee that an item actually exists at that path.