ICurveEditorKeyDragOperation::OnInitialize

Implementation method for derived types to initialize a drag

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h

Include

#include "ICurveEditorDragOperation.h"

Syntax

virtual void OnInitialize
(
    FCurveEditor * InCurveEditor,
    const TOptional< FCurvePointHandle > & CardinalPoint
)

Remarks

Implementation method for derived types to initialize a drag

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss