ETemplateSetting

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h

Include

#include "TemplateProjectDefs.h"

Syntax

enum ETemplateSetting
{
    Languages,
    HardwareTarget,
    GraphicsPreset,
    StarterContent,
    XR,
    Raytracing,
    All,
}

Values

Name

Description

Languages

HardwareTarget

GraphicsPreset

StarterContent

XR

Raytracing

All

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