FAddToProjectConfig::DefaultClassPrefix

Optional argument that specifies the prefix for the new class name.

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h

Include

#include "AddToProjectConfig.h"

Syntax

FAddToProjectConfig & DefaultClassPrefix
(
    FString InDefaultClassPrefix
)

Remarks

Optional argument that specifies the prefix for the new class name. The user will be able to type their own name if they don't like this name. Defaults to "My" if not specified or empty.

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