FGameProjectGenerationModule::IsValidBaseClassForCreation

Returns true if the specified class is a valid base class for any of the given modules

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h

Include

#include "GameProjectGenerationModule.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp

Syntax

virtual bool IsValidBaseClassForCreation
(
    const UClass * InClass,
    const TArray< FModuleContextInfo > & InModuleInfoArray
)

Remarks

Returns true if the specified class is a valid base class for any of the given modules

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