Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h |
Include |
#include "GameProjectGenerationModule.h" |
Source |
/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp |
Update the list of supported target platforms based upon the parameters provided This will take care of checking out and saving the updated .uproject file automatically
Parameter |
Description |
---|---|
InPlatformName |
Name of the platform to target (eg, WindowsNoEditor) |
bIsSupported |
true if the platform should be supported by this project, false if it should not |