FNewClassInfo::GetBaseClassHeaderFilename

Gets header filename of the base class.

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MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h

Include

#include "AddToProjectConfig.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

FString GetBaseClassHeaderFilename() const

Remarks

Gets header filename of the base class.

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