FNewClassInfo::GetIncludePath

Get the path needed to include this class into another file

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h

Include

#include "AddToProjectConfig.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

bool GetIncludePath
(
    FString & OutIncludePath
) const

Remarks

Get the path needed to include this class into another file

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