FNewClassInfo::IsSet

Check to see if this struct is set to something that could be used to create a new class

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h

Include

#include "AddToProjectConfig.h"

Syntax

bool IsSet() const

Remarks

Check to see if this struct is set to something that could be used to create a new class

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss