Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include |
#include "GameProjectUtils.h" |
Source |
/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
static FString DetermineModuleIncludePath
(
const FModuleContextInfo & ModuleInfo,
const FString & FileRelativeTo
)
Returns the path to the module's include header