Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include |
#include "GameProjectUtils.h" |
enum EAddCodeToProjectResult
{
Succeeded,
InvalidInput,
FailedToAddCode,
FailedToHotReload,
}
Name |
Description |
---|---|
Succeeded |
Function has successfully added the code and hot-reloaded the required module(s) |
InvalidInput |
There were errors with the input given to the function |
FailedToAddCode |
There were errors when adding the new source files |
FailedToHotReload |
There were errors when hot-reloading the new module |
Used as a function return result when adding new code to the project