Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include |
#include "GameProjectUtils.h" |
enum EProjectDuplicateResult
{
Succeeded,
Failed,
UserCanceled,
}
Name |
Description |
---|---|
Succeeded |
Function has successfully duplicated all project files |
Failed |
There were errors while duplicating project files |
UserCanceled |
User has canceled project duplication process |
Used as a function return result when a project is duplicated when upgrading project's version in Convert project dialog - Open a copy