GameProjectUtils::GenerateGameModuleBuildFile

Generates a Build.cs file for a game module

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h

Include

#include "GameProjectUtils.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

static bool GenerateGameModuleBuildFile
(
    const FString & NewBuildFileName,
    const FString & ModuleName,
    const TArray< FString > & PublicDependencyModuleNames,
    const TArray< FString > & PrivateDependencyModuleNames,
    FText & OutFailReason
)

Remarks

Generates a Build.cs file for a game module

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