GameProjectUtils::GeneratePluginModuleBuildFile

Generates a Build.cs file for a plugin module.

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h

Include

#include "GameProjectUtils.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

static bool GeneratePluginModuleBuildFile
(
    const FString & NewBuildFileName,
    const FString & ModuleName,
    const TArray< FString > & PublicDependencyModuleNames,
    const TArray< FString > & PrivateDependencyModuleNames,
    FText & OutFailReason,
    bool bUseExplicitOrSharedPCHs
)

Remarks

Generates a Build.cs file for a plugin module. Set 'bUseExplicitOrSharedPCHs' to false to disable IWYU conventions.

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