GameProjectUtils::GeneratePluginModuleBuildFile
Generates a Build.cs file for a plugin module.
Module
|
GameProjectGeneration
|
Header
|
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
|
Include
|
#include "GameProjectUtils.h"
|
Source
|
/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
|
static bool GeneratePluginModuleBuildFile
(
const FString & NewBuildFileName,
const FString & ModuleName,
const TArray< FString > & PublicDependencyModuleNames,
const TArray< FString > & PrivateDependencyModuleNames,
FText & OutFailReason,
bool bUseExplicitOrSharedPCHs
)
Generates a Build.cs file for a plugin module. Set 'bUseExplicitOrSharedPCHs' to false to disable IWYU conventions.
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