GameProjectUtils::GetCurrentProjectPluginModules

Get the information about any modules in any of the plugins in the currently loaded project (Ignores Engine Plugins)

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h

Include

#include "GameProjectUtils.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

static TArray< FModuleContextInfo > GetCurrentProjectPluginModules()

Remarks

Get the information about any modules in any of the plugins in the currently loaded project (Ignores Engine Plugins)

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