GameProjectUtils::IsStarterContentAvailableForNewProjects

Returns true if there are starter content files available for instancing into new projects.

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h

Include

#include "GameProjectUtils.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

static bool IsStarterContentAvailableForNewProjects()

Remarks

Returns true if there are starter content files available for instancing into new projects.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss