GameProjectUtils::IsStarterContentAvailableForProject

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MacOS
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References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h

Include

#include "GameProjectUtils.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

static bool IsStarterContentAvailableForProject
(
    const FProjectInformation & ProjectInfo
)

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