GameProjectUtils::ReadTemplateFile

Returns the contents of the specified template file

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h

Include

#include "GameProjectUtils.h"

Source

/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp

Syntax

static bool ReadTemplateFile
(
    const FString & TemplateFileName,
    FString & OutFileContents,
    FText & OutFailReason
)

Remarks

Returns the contents of the specified template file

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss