Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include |
#include "GameProjectUtils.h" |
Source |
/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
Update the list of plugin directories to scan This will take care of checking out and saving the updated .uproject file automatically
Whether the plugin directory list was changed
Parameter |
Description |
---|---|
InDir |
directory to add/remove |
bAddOrRemove |
true if the directory should be added to this project, false if it should not |