UDefaultTemplateProjectDefs

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Inheritance Hierarchy

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Classes/DefaultTemplateProjectDefs.h

Include

#include "DefaultTemplateProjectDefs.h"

Syntax

class UDefaultTemplateProjectDefs : public UTemplateProjectDefs

Constructors

Name Description

Public function

UDefaultTemplateProjectDefs

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UTemplateProjectDefs

Name Description

Public function Virtual Const

void

 

AddConfigValues

(
    TArray< FTemplateConfigValue >& Co...,
    const FString& TemplateName,
    const FString& ProjectName,
    bool bShouldGenerateCode
)

Callback for adding config values

Public function Virtual Const

bool

 

GeneratesCode

(
    const FString& ProjectTemplatePath
)

Does this template generate C++ source?

Public function Virtual Const

bool

 

IsClassRename

(
    const FString& DestFilename,
    const FString& SrcFilename,
    const FString& FileExtension
)

Callback for each file rename, so class renames can be extracted

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