UTemplateProjectDefs::AddConfigValues

Callback for adding config values

Windows
MacOS
Linux

Override Hierarchy

UTemplateProjectDefs::AddConfigValues()

UDefaultTemplateProjectDefs::AddConfigValues()

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h

Include

#include "TemplateProjectDefs.h"

Syntax

virtual void AddConfigValues
(
    TArray< FTemplateConfigValue > & ConfigValuesToSet,
    const FString & TemplateName,
    const FString & ProjectName,
    bool bShouldGenerateCode
) const

Remarks

Callback for adding config values

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