UTemplateProjectDefs::PreGenerateProject

Callback before project generation is done, allowing for custom project generation behavior

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h

Include

#include "TemplateProjectDefs.h"

Syntax

virtual bool PreGenerateProject
(
    const FString & DestFolder,
    const FString & SrcFolder,
    const FString & NewProjectFile,
    const FString & TemplateFile,
    bool bShouldGenerateCode,
    FText & OutFailReason
)

Remarks

Callback before project generation is done, allowing for custom project generation behavior

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