FGraphNodeFactory::CreateConnectionPolicy

Create a pin connection factory for the supplied schema

Windows
MacOS
Linux

References

Module

GraphEditor

Header

/Engine/Source/Editor/GraphEditor/Public/NodeFactory.h

Include

#include "NodeFactory.h"

Source

/Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp

Syntax

virtual FConnectionDrawingPolicy * CreateConnectionPolicy
(
    const UEdGraphSchema * Schema,
    int32 InBackLayerID,
    int32 InFrontLayerID,
    float ZoomFactor,
    const FSlateRect & InClippingRect,
    FSlateWindowElementList & InDrawElements,
    UEdGraph * InGraphObj
)

Remarks

Create a pin connection factory for the supplied schema

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss