Module |
|
Header |
/Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h |
Include |
#include "BlueprintConnectionDrawingPolicy.h" |
Source |
/Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp |
bool CanBuildRoadmap
(
UBlueprint * TargetBP
) const
Determines if the given Blueprint context has a valid object for debugging.