FTutorialMetaData

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

IntroTutorials

Header

/Engine/Source/Editor/IntroTutorials/Public/TutorialMetaData.h

Include

#include "TutorialMetaData.h"

Syntax

class FTutorialMetaData : public FTagMetaData

Variables

Name Description

Public variable

FString

 

FriendlyName

User friendly display name

Public variable

FString

 

TabTypeToOpen

The type of tab we want to open for this widget where relevant.

Constructors

Name Description

Public function

FTutorialMetaData

(
    FName InTag
)

Public function

FTutorialMetaData

(
    FName InTag,
    FString InTabType,
    FString InFriendlyName
)

Functions

Name Description

Public function Static

const FName ...

 

GetTypeId()

Overridden from ISlateMetaData

Name Description

Public function Virtual Const

bool

 

IsOfTypeImpl

(
    const FName& Type
)

Checks whether this drag and drop operation can cast safely to the specified type.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss