Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h |
Include |
#include "BlueprintEditorModule.h" |
namespace ERefreshBlueprintEditorReason
{
enum Type
{
BlueprintCompiled,
UnknownReason,
}
}
Name |
Description |
---|---|
BlueprintCompiled |
|
UnknownReason |
Describes the reason for Refreshing the editor