FBlueprintActionMenuUtils::ExtractNodeTemplateFromAction

A number of different palette actions hold onto node-templates in different ways.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h

Include

#include "BlueprintActionMenuUtils.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuUtils.cpp

Syntax

static const UK2Node * ExtractNodeTemplateFromAction
(
    TSharedPtr< FEdGraphSchemaAction > PaletteAction
)

Remarks

A number of different palette actions hold onto node-templates in different ways. This handles most of those cases and looks to extract said node- template from the specified action.

Returns

A pointer to the extracted node (NULL if the action doesn't have one, or we don't support the specific action type yet)

Parameters

Parameter

Description

PaletteAction

The action you want a node-template for.

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