Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h |
Include |
#include "BlueprintActionMenuUtils.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuUtils.cpp |
static void MakePaletteMenu
(
FBlueprintActionContext const & Context,
UClass * FilterClass,
FBlueprintActionMenuBuilder & MenuOut
)
A centralized utility function for constructing blueprint palette menus. Rolls the supplied Context and FilterClass into a filter that's used to construct the palette.
Parameter |
Description |
---|---|
Context |
Contains the blueprint that the palette is for. |
FilterClass |
If not null, then this specifies the class whose members we want listed (and nothing else). |
MenuOut |
The structure that will be populated with palette menu items. |